Tagtool 1.5 released!

Hey Tagtoolers,

Tagtool 1.5 is out on the App Store, for both Tagtool and Tagtool SE.

Many of you have already been using it for weeks — this release is what we tested together through the betas, with a final round of fixes on top. Thanks to everyone who reported issues, sent decks, and joined test sessions.

The headlines, for anyone who skipped the betas:

  • Online multiplayer is out of beta — dedicated Online Session menu, public and private sessions, region selection, and much faster, more reliable scene sync. Up to twelve players.
  • Performance — faster startup, big decks load in a fraction of the time, 120 fps on ProMotion iPads, lower memory use.
  • Redesigned menus — reworked Network, Canvas, and Output menus, new canvas presets including vertical, Pencil Mode with palm rejection, language and left-handed switch in the footer.
  • Recording — ProRes, Animation, and HAP codecs on Mac and PC, transparent video without installing codecs.
  • Privacy — all user tracking removed, anonymous default nicknames.

The full details are in the b50 announcement.

Update via the App Store as usual. Mac and Windows builds can be downloaded here.

Now that online multiplayer is officially out in the world: grab some friends, have a session. We’d love to hear how it goes!

Happy Tagtooling,
The OMAi crew